Monday, September 28, 2009

Project 3: FX

In this assignment, you need to compose a loop that uses effects to enhance the sounds that make up your loops. Your loop must consist of drums, bass and one other instrument. It must also include include at least one of the following three effects types:

1. Some type of Reverb
2. Some type of Delay (or echo)
3. Some type of modulating effect: such as chorus, flanger or phaser.

Be careful not to let the effect take over the piece. Effects are for enhancing songs.

To apply an effect to a channel do this:

In the step sequencer, click on the name of the channel. A dialog box will pop up. Note that in the upper right hand corner is a window that says "FX" and there's a dash in the window. This is the routing number to send that channel to a specific mixer channel when an effect awaits. Set it to "1".

Now hit F9 or go to view-view mixer. The mixer appears. Click on insert 1 (Because we selected "1" from our channel in the step sequencer, it could be any number as long as there's a channel aimed at it.)

On the right hand side of the mixer there are 8 slots that we can put effects in. Click on the drop down arrow and then "select" to see what's avalable.

Try selecting delay because its obvious when it's working. When you play back your song, the channel that you have routed to the insert 1 of the mixer will play back with the effect you have selected on it.

You can do this with any channel. In the example below, I have reverb on the snare drum, a phaser on the bass sound and delay on some of the hits and on the short, high pitched bleep sound.



Here's the criteria:
20 Three different types of effects are used.
20 The blog post explains why these effects were matched with a particular channel.
20 The effects enhance the overall sound of the loop.
20 The loop makes musical sense.
20 Creativity and effort.

Good Luck!

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